Skip to main content

Cloud gaming is the future of game monetization, not gameplay

When you look at all of the tech trend stories of the past decade, one important saga that’s likely to be overlooked is the platformization of gaming. In the 2010s, the value of video games was realized in a way that completely transformed how the majority of users experienced sitting down with their favorite FPS or RPG.

The gaming industry questioned everything about the gaming experience in the past decade, but only in the past year have there been earnest efforts from major players to rethink where the game was actually rendered. Google Stadia isn’t the first cloud gaming effort by any means, but the platform, where games are rendered on remote servers and streamed to users’ screens over the web, was one of the most-talked about gaming announcements of the year.



from TechCrunch https://ift.tt/2Zx2RoA

Comments

Popular posts from this blog

Bill Gates steps down from Microsoft’s board to focus on philanthropy

In an announcement on Friday, Microsoft revealed that company co-founder Bill Gates has decided to step down from his role on its Board of Directors in order to focus on his philanthropic efforts at the Bill & Melinda Gates Foundation. This is Gate’s biggest change to his role at Microsoft since stepping down as company chairman in February 2014. According … Continue reading from SlashGear https://ift.tt/2We90Gu

World Economic Forum launches Global AI Council to address governance gaps

The World Economic Forum is creating a series of councils that create policy recommendations for use of things like AI, blockchain, and precision medicine. Read More from VentureBeat http://bit.ly/2EKBjD4

A Mini USB Keyboard That Isn’t A Keyboard

A useful add-on for any computer is a plug-in macro keyboard, a little peripheral that adds those extra useful buttons to automate tasks. [ Sayantan Pal] has made one, a handy board with nine programmable keys and a USB connector, but the surprise is that at its heart lies only the ubiquitous ATmega328 that you might find in an Arduino Uno. This isn’t a USB HID keyboard, instead it uses a USB-to-serial chip and appears to the host computer as a serial device. The keys themselves are simple momentary action switches, perhaps a deluxe version could use key switches from the likes of Cherry or similar. The clever part of this build comes on the host computer, which runs some Python code using the PyAutoGui library. This allows control of the keyboard and mouse, and provides an “in” for the script to link serial and input devices. Full configurability is assured through the Python code, and while that might preclude a non-technical user from gaining its full benefit it’s fair to say that ...